- Player will be given some amount of score in each level that player has to achieve in each level to unlock the next level.
- Player will get 1 score after very successful bottle break. And after each consecutive break of the bottles the score will aromatically incremented.
- Once the player will miss the chance to break the bottle, again the score will start from 1.
- To make the game more interesting after some number of levels, the bomb and shield will be appeared.
- Once the stone will hit the bomb, the explosion will be initiated and you game will be over.
- When you stone will hit to the shield, your will loose your sequence of b reaching bottle and your score will again count fro the 1.